It’s a four-versus-four defense game with no direct combat, only automated units, so it’s more about strategy than skill. Thankfully, you don’t need to be a Warcraft or Starcraft alum to get the gist of the game. And it’s fitting to not call it “2” or to just rip the title, as it doesn’t appear to be by the same team as the original - nor is this version exactly the same as the original. The “Reborn” title acts as a double-entendre, representing both the “rebirth” of the game in Dota 2 and the “Reborn” client, in which official custom games were introduced. (Unfortunately, it doesn’t seem to be doing too well in reviews.)įor those who want a more comfortable and (relatively) stable environment, there’s always Legion TD Reborn. This game is now in Steam as an Early Access title for $20. The Kickstarter got $66,487, well over its $50,000 goal, and off they went. Instead of sticking to their original platforms, the original developers, ambitious to reach a wider audience, made a Kickstarter for a standalone edition of Legion TD 2 in 2016. It garnered such popularity over the years that eventually, they began work on a Starcraft 2 iteration. Legion TD is a pretty old but well-respected custom game, starting with its Warcraft 3 iteration. Strangely, as we set up, I found it to be extremely familiar.Īfter a bit of full-on gameplay, I had a quick realization: I knew this game. You get a spot, you build stuff, you pray something like RNG or a mistimed attack doesn’t trip you up.īut this week’s selection of Legion TD Reborn wasn’t made on that fact alone I actually found a friend playing and joined in. Okay, I’ll admit: I’m hooked on tower defense. You can check out last week’s feature on Troll & Elves 2 and leave suggestions in the comments! This is a pilot of Arcade Night, in which The Flying Courier site lead Victoria visits (or re-visits) custom games across the Arcade/Workshop. Custom game support is much like how predecessor DotA was built in Warcraft III, only this time, Valve makes the process smoother for developers. Implemented in August 2015, after The International 5 and as part of the Source 2/Reborn client, the Arcade allows homegrown developers to try their hand at creating their own custom game modes.
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